UWS Project – Imperial Crusade empires map – GDD update

Alrite Amigos


Its starting to to get to the “nitty gritty”  end where were making sure our Game design Document (GGD) is packed with information and and put away very neat and tidy.

So I took it appon myself to get the head down and knock out some user and game inter faces (UI’s) (GUI’s). Along with some concepts and proposals for maps which cover our proposed level design.

I made a total of 4 maps which I will bundle together at the end. The first two are very similar , the first being a map which shows the old empires and the second the different regions and with their provinces split into different sections. The other two are a maps which shows the worlds religions and the world after the empires fracture apart and you can see the newly emerged factions/country’s. I also created an empire document which explains why the empires existed , how they began to fall and what religions and cultures are in each regions.

I also created a few UI’s And GUI’s . The ones I have created thus far are: Province view – for when you click on a province. And shows what key points are within the province which are:  city , monastery and the stronghold.  It will display how much income is coming within the province as well as its culture,religion and who owns what key-point and a few other details. Once you click on a key-point like the city then the other box will appear showing what buildings are within the city and there level. The level will determine how much manpower there is, how much income is generated and effects improvements to armour and weapons. This was the other interface I had chosen to create.

I have also started making a GUI for the map/campaign view with mock ups of icons , mini maps and other buttons and options.

I have also took it appon myself to create my own GGD and write as much on the gameplay aspects and mechanics as I can to help my team mates. I think its important to help give an idea and indication on a few things to help with the process of creating the overall GGD.  Another thing I create was a document on how the menu systems work and what are the follow up options when clicked which is yet again just to help out in case of any problems. I just wish these were real things I made so I could sell them for shiny things or Smirnoff Gold ….. !

Next Tasks are : Update my GGD with info on Units and other things. Finnish GUI for the map. Discuss with group our budget and musical influences.

Thanks for reading . Please like, comment and share and if any questions arise Don’t hesitate to make contact .  I ain’t no dalek !


UWS Project – Imperial Crusade-map concepts /ideas

Alrite Amigos
Q {-Which side of a chicken has the most feathers ?-}
A {-The outside-}.
What is the relevance to do with this blog ? None!
Now that’s over with The other weeks task was to come up with a map. This took longer as expected as there were other University actives to take care of like passing assessments ” wooohoo”
 So the process of coming up with a map was daunting as there was so much freedom my mind did what it does best under those circumstances and draws a blank while sticking out its tongue at me! “na na na na”
 I started off by looking at maps of the world and then as an Idea I though of cutting out country shapes and doing things like.
1) Sticking them upside down
2) Inverting them
3) intersecting them with each other
Placing them randomly almost creating it into an alternative earth.
You get the picture. So I then decided to search and see if there was any map creators out there and by luck there was a few.
This particular one I found was a bit rough around the edges. There was a vast amount of options and settings and by the elimination process your map came out in various and numerous sizes and shapes.
The program which I used you have to pay for so I quickly found a few suitable maps in my opinion for concepts before the trial ran out .
We as a group also had a few slight changes to the game document as it goes with certain mechanics, gameplay and exactly what countries there are and why there at war.
The original Idea was our Team were going to pick 2 countries each (6 total) and write a little about there culture and why there at war with the other.
But now we are thinking of changing  them so its like there emerging from 3 different empires which are breaking apart. This isn’t final yet as this design keeps having twists and turns each day.
I will keep you’s posted.
By the next blog I will have selected 1 map and Named it and show off the 3 Old empires and will also link them into a small story line so it kind of makes sense .. “I hope”
-There after that I take the maps further into detail showing provinces , Key Point Locations and areas of trade.
-Also a small description on units and explain there differences – I.E why is a guy with a Katana better than a guy with a bread knife .
These are the main goals for the next blog , maybe the next two blogs as the document is getting typed , shortened , expanded and re-typed every other day so its hard keeping up and quite fatiguing.
As always thanks for reading , like , share , comment , subscribe and don’t hesitate by dropping an email if any idea you like or don’t like or even have , all is welcome…
Thanks for reading Guys ! Kind Regards Ricky

UWS Project – More Design info – Everything relates to Skyrim in the end.

Alrite Amegios

Last weeks task at hand was the creation of a map which our game is set and takes place.  And also for all members to come up with two playable alternate countries and say why they are at war.

As simple as a task it sounds there was so much of an explosion in terms of ideas and also a loss of how I would develop the concept map.

At first I was going to just take the map of Europe divide it up and move bits here and bits there .. end up with Italy putting the boot into Finland – “my moneys on the Fins”

But its hard to be creative that way so I looked around and found a few programmes in which to do it and used 1 of them . If the worst where to happen I was genuinely going to use Sid Miers Civilisation 5 editor . Like I said its just for a concept map and there are no rules for showing off an idea.

And as for the playable Nations at war. So many ideas which can be spun off this. Religious war/ holy land , succession to the throne in a joint union (moan the Scotland) , claiming land / resources . Even just different cultures creating alot of border friction.

The idea I have  is to have 1 country which gives of an Imperial  Empire Status like the Romans or who am I kidding for Skyrim terms the actual “Imperial Empire” . And  in the Red corner have the rebellious nation who is joined by smaller weasels. And yes I did revert to smaller countries as weasels. The rebellious nation I will try and base this off will be almost like the Barbaric Viking type . Or Nords for the Skyrim geeks .

I am so tempted just to blog about Skyrim now … starts off as a semi related joke ends up with me creating a new character and setting chickens on fire all day….

If you guys managed to get this far reading then thanks very much . Yous are awsome !

always remember to leave feedback via twitter , email or comments bellow !

The map will be posted next week at some point but al be back .. unless I take an arrow to the knee …

email =    dna.gamesstudio.uk@gmail.com

UWS Project – Game inital idea pitch-

(AA) – Alrite Amigos

After the last few weeks basically consisting on hours upon hours or endless dribble slebbering from chin to chin, or arse tae arse ( Scots lesson 101) its now time to see and ask the question . Are we getting anywhere ? . well its up to our lecturer to deicide that.

If you have been following up on the Bloggs then you’ll know the game which we are making a design document for is a Grand Strategy game which incorporates alot of ideas from , Europa universails , Crusader kings and Rome total war 2.

That is a very brief summery for more information please refer to an older blog !.

So as you can imagine and wee all have been in this boat where you’ve got an idea , you came up with it you’ve created it to you it exists and is a thing and when someone shares a different view ( Everyone has an opinion .. and an asshole..) it can be hard to take .

Were big boys but we can handle criticism , especially the guys i work with .. there bound to be used to it through there life’s . As for me al get over it … check ma face am not bothered anyway !

In al seriousness though were more at the point of . If he doesn’t like it what do we change , adapt or even drop and to be frank ( hey how are you ? am Frank ! ) I wouldn’t know where to start as for me I had a strong commitment behind my ideas for this game.

We sat down and drew up our plan a very simple plan of our ideas on … game play , mechanics , character , story, background and U I’s and decided that we were fine and to go pitch it ,

Well the pitch might have been a little rocky round the edges and even though our real pitch is 6 weeks away  in front of a crowd of potentially over 100+ this 5 minute talk was a little uneasy  – But he loved it !.

He loved al aspects on it especially the part having in real historical battles story’s  into our game to educate the players. The only negative thing was to cut the number of country’s down but its better to have to much and be ambitious than to have to little !

We have yet to come up with a name for the game . This is my task for this week as well as coming up with a concept of a map for our game . if any you guys have any ideas you would like to discus or have an opinion about please comment or mail , What is a good name for a game like this ?

Thanks for reading ! Kind Regards from El Ricky Romance

email =    dna.gamesstudio.uk@gmail.com


DNA Games Studios UK -original name – reflection on university

Alrite Amigos (AA)

A great start from me and the guys Ryan Anderson and Mark De Folco-McGuire (more like De fecto).

Our enthusiasm and combined whit got us off to a flyer !!

With the ideas pouring in to what our game could be . Like a big  melting pot … typically of cheese….. but hey I like cheese..

The great thing about My team is wee already know what our roles will be when coming up with our concept as wee all know our strengths and weaknesses , wait no  I mean lesser strengths ! Boom man-chat !!

So its already taking shape with crazy yet rock-face beautiful ideas flowing, 

but that will be finalised in my next blog on our UWS project for DNA Games. 

Also the idea of DNA Games which I supplied seemed fitting and original . What is  your thoughts on the team / company name ? .

also a little moment of reflection … I had to do some work with sound waves and involved such things as drawing them , always a buzz … and doing equations and all I could think of is ….. I actually  miss physics it is Awesome or as I say WOWSOME .

Another was a small chat via lecturer and class .. simple he asked what music do you love which inspires you ? .. loads of Elvis and Hendricks flying about with Mozart(wolfy)  etc. .. me just prior to leaving the car Biggie smalls was playing its all i could think of ha ! 

what do you guys think of the team name … or of the phyisics or song remarks ? 

If you wish interact comment or leave or just plain wave to the screen ..

A’ll b back …….. 

email =    dna.gamesstudio.uk@gmail.com

DNA Games Studio UK – UWS Project – Team idea

(AA) – alrite amigos

The team has now came up with our idea . Finnnnnallly !!!

The idea is to design a Grand Strategy game.  After the endless hours of gibber gabber and unrelenting drool we did come up with some great , wacky and outlandish ideas but the overall opinions were swayed with a Strategy game.

This suits me and i am very happy to be able to work on our project when it comes to this genre. I love Strategy games like ….. Europa Universalis + Crusader kings series , Command and conquer series (not the 4th .. hell noo !) , ages of empires , Total war and the tycoon games . You get the picture i love these games and have burnt a very big hole in my eye ball playing them for countless days . ” just another hour “”just one more turn” … ( ayee right ! ( Scottish linguistics lesson 0.001) )

So our idea is to incorporate and merge ideas from 3 existing games which wee love in this genre and combine them into the master game. For this we have picked Europa Universalis 4 , Rome total war 2 , Crusader kings 2 and borrowed a feature from Mount and blade .

– Europa Universalis 4 – http://www.europauniversalis4.com/

This game inspired us in many ways . Firstly its an “Wowsome” game  but its game interfaces and its user interfaces are exceptional   So i plan to have similar features of there interfaces for my design. The map in which the campaigns take place is another great feature with being able to play any countries that is in existence at date of which you choose to start with.  The countries are made up of provinces i.e. Scotland have 5 .

-Crusader kings 2- www.crusaderkings.com

The game is very much like Europa universalis as its a paradox creation and is seen as a prequel. The feature that wee love in this game is that in a provinces there are 3 locations in which you have to take control of before fully taking the Provence in this case its usually a city , church/parish  and a fort/castle.

-Total war-http://www.totalwar.com/en_gb/

The battles in this game are epic at times . You set up your army the way you wish i.e. cavalry on the flanks , spearmen at the front etc.  And you pick what units to move and also there stance and special ability if they have one. The army is represented on the map as a single general and we like both of these ideas . As the general fights more battles the more traits they receive and skill they get at such things as fighting.

-Blade Storm- http://www.bladestorm.co.uk/

In this game you play as a mercenary and during game play you can battle with any unit taking control of it . i.e. walk up to archers and fight as an archers then a spearmen group etc. And basically control that group of  units whatever they maybe. So a feature we will incorporate will be the ability to choose which unit to fight with and become the commander of that unit .

well that’s alot to take in but to me it sound great . also website under construction ….. happy happy!!

thanks for reading like and share and if questions needed please comment or mail either way is fine !

al catch you guys next time as wee divulge more into DNA Games project.

email =    dna.gamesstudio.uk@gmail.com

DNA GAME STUDIO UK – hello world

Alrite Amegios (AA) .

Ricky steven here  – A.k.a – Romance
Gamer tag for xbox live -SLICKTO1

Its about time I descended into the wonderful world of Blogger.

Hopefully if the time of universe will allow me to write and then if you guys can read my blogs about the various things that I like and love or more so of the “punch you in the face” type of ramblings then please leave your response in a comment  or join in on the rants . (“Its a free www !”)

The main features of my blog though will be my team DNA Games Studio UK . Which is my university development team which consists of a team of 3 which I will go into more depth in my next blog.

Hopefully I wil also get some games reviews up and see what you guys think or feel .. “If your one of those types of people”.

I will leave you guys with a very fitting quote for a personal blog.
Hope to see you guys later !

Read and enjoy .

Opinions are like arseholes. We all have one and think that everyone elses stinks”
-Aimed at the world-

email =    dna.gamesstudio.uk@gmail.com